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Title: Elevator: A Journey Through Soundscapes


Sound can transport us to different places and times, evoking memories, emotions, and atmospheres that words alone cannot capture. The track “Elevator,” recorded in an old Soviet-era hotel in Dnipro, Ukraine, is a prime example of this. This unique soundscape encapsulates the auditory experience of riding an old elevator, with all its mechanical quirks and distinctive noises. In this post, we delve into the intricacies of the “Elevator” track, exploring its background, auditory elements, variations, and potential uses.


The “Elevator” track was recorded in a historic Soviet-era hotel in Dnipro, Ukraine. This location provides a rich acoustic environment, filled with the sounds of an aging elevator system. The recording captures the essence of an old elevator, from the closing and opening of its doors to the movement of its cabin. The authenticity of this track is heightened by the subtle crackles and creaks that accompany the elevator’s operation, painting a vivid auditory picture of the past.


The “Elevator” track is a comprehensive sound recording that includes the following elements:

  1. Closing Door: The track begins with the sound of the elevator door closing. This initial sound sets the stage for the journey, with a distinct mechanical clang that signifies the beginning of the ride.
  2. Moving Cabin: As the elevator starts to move, you can hear the hum and vibration of the cabin. This sound is punctuated by occasional creaks and crackles, adding to the authenticity of the experience.
  3. Opening Door: The track concludes with the elevator door opening, accompanied by the familiar ding that signals the arrival at a new floor. This sound is both nostalgic and functional, marking the end of the journey.
  4. Background Noises: Throughout the recording, there are subtle background noises that add depth and realism to the track. These include the distant hum of machinery, the faint sound of footsteps, and the occasional murmur of voices.


The “Elevator” track is versatile and can be utilized in various forms to suit different needs. Here are some potential variations:

  1. Full-Length Version: The complete recording, ideal for projects that require an immersive and detailed soundscape.
  2. Looped Version: A seamless loop of the moving cabin sound, perfect for background ambiance in games or simulations.
  3. Door Sounds Only: Isolated recordings of the door closing and opening, useful for specific sound effects in media productions.
  4. Crackle and Creak Only: Extracts of the light crackle and creak sounds, which can be used to add texture and authenticity to other projects.


The following tags can help categorize and identify the “Elevator” track for various uses:

close, closing, ding, dinging door, door, elevator, elevators, floor, forklift, hotel, large, lift, machinery, mechanical, mechanism, moving, old, open, opening, opens, shut

Applications and Uses

The “Elevator” track is highly versatile and can be used in a wide range of projects, including:

  1. Film and Television: Adding realism to scenes set in old buildings, hotels, or industrial environments.
  2. Video Games: Creating immersive environments in games that feature elevators or similar machinery.
  3. Podcasts and Radio: Enhancing storytelling with authentic sound effects that transport listeners to a different time and place.
  4. Theater Productions: Providing background ambiance for stage plays set in historical or industrial settings.
  5. Art Installations: Contributing to multimedia art projects that explore themes of history, nostalgia, and industrialization.


The “Elevator” track is more than just a sound recording; it is a time capsule that captures the essence of a bygone era. Whether you are a filmmaker, game developer, podcaster, or artist, this track offers a rich and authentic soundscape that can enhance your projects and captivate your audience. By exploring the various elements, variations, and applications of the “Elevator” track, we hope to inspire creative uses and appreciation for the power of sound in storytelling and experience design.

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